--------------------------Easy Commands-------------------------------

[Command]
name = "fatal1"
command = F,F,F
time = 50
buffer.time = 7

[Command]
name = "fatal2"
command = D,D,D
time = 50
buffer.time = 7

[Command]
name = "fatal3"
command = B,B,B
time = 50
buffer.time = 7

[Command]
name = "fatal4"
command = z,z,z
time = 50
buffer.time = 14

[Command]
name = "fatal5"
command = F,F,B,B
time = 50
buffer.time = 14

[Command]
name = "animality"
command = B,B,F,F
time = 50
buffer.time = 7

[Command]
name = "friend"
command = c,c,c
time = 50
buffer.time = 7

[Command]
name = "babality"
command = ~60a
time = 50
buffer.time = 7

[Command]
name = "mercy"
command = D,D,D,~c
time = 50
buffer.time = 14

[Command]
name = "harakiri"
command = a,a,a
time = 50
buffer.time = 14

[Command]
name = "stage"
command = /$D,x
time = 50

;-| Double Tap |-----------------------------------------------------------

[Command]
name = "FF"     ;Required (do not remove)
command = F, F
time = 10

[Command]
name = "BB"     ;Required (do not remove)
command = B, B
time = 10

;-| 2/3 Button Combination |-----------------------------------------------

[Command]
name = "recovery";Required (do not remove)
command = c+z
time = 1
buffer.time = 12

[Command]
name = "recovery"
command = /c,z
time = 1
buffer.time = 12

[Command]
name = "recovery"
command = /z,c
time = 1
buffer.time = 12

;-| Dir + Button |---------------------------------------------------------

[Command]
name = "down_a"
command = /$D,a
time = 1
buffer.time = 7

[Command]
name = "down_b"
command = /$D,b
time = 1
buffer.time = 7

[Command]
name = "down_x"
command = /$D,x
time = 1
buffer.time = 7

[Command]
name = "down_y"
command = /$D,y
time = 1
buffer.time = 7

;-| Single Button |---------------------------------------------------------

[Command]
name = "a"
command = a
time = 1

[Command]
name = "b"
command = b
time = 1

[Command]
name = "x"
command = x
time = 1

[Command]
name = "y"
command = y
time = 1

[Command]
name = "z"
command = z
time = 1

[Command]
name = "combo a"
command = a
time = 1
buffer.time = 3

[Command]
name = "combo b"
command = b
time = 1
buffer.time = 3

[Command]
name = "combo x"
command = x
time = 1
buffer.time = 3

[Command]
name = "combo y"
command = y
time = 1
buffer.time = 3

[Command]
name = "combo z"
command = z
time = 1
buffer.time = 3

[Command]
name = "start"
command = s
time = 1

;-| Hold Dir |--------------------------------------------------------------

[Command]
name = "holdfwd";Required (do not remove)
command = /$F
time = 1

[Command]
name = "holdback";Required (do not remove)
command = /$B
time = 1

[Command]
name = "holdup" ;Required (do not remove)
command = /$U
time = 1

[Command]
name = "holddown";Required (do not remove)
command = /$D
time = 1

[Command]
name = "run"  ;Required (do not remove)
command = /c
time = 1

[Command]
name = "blok"  ;Required (do not remove)
command = /z
time = 1

;---------------------------------------------------------------------------
; 2. State entry
; --------------
; Don't remove the following line. It's required by the CMD standard.
[Statedef -1]
;===========================================================================
;-[AI]----------------------------------------
; Var Activators
;-----------------------------------

[State -1, IA]
type = VarSet
v = 50
value = 1
trigger1 = Var(50) != 1
triggerall = enemy,var(17) != 1
trigger1 = AIlevel > 0

[State -3, can not see]
type = varset
trigger1 = var(50) = 1 && AILevel = 0
v = 50
value = 0
ignorehitpause = 1
persistent = 1
